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discntnt_irny_srcsm

(18,630 posts)
4. There are no rules without exceptions because...
Fri Sep 4, 2015, 11:24 AM
Sep 2015

...rules were made mostly for those people who wouldn't know what to do if there weren't any.
All 27 for you:

>>Bring a gun. Preferably, bring at least two guns. Bring all of your friends who have guns. Bring their friends who have guns.
>>If you can, make friends with those on the crew served weapons. Bring them as well. Borrow money from them, it gives them an added incentive to protect you.
>>Anything worth shooting is worth shooting twice. Ammo is cheap. Life is expensive.
>>Only hits count. Close doesn't count. The only thing worse than a miss is a slow miss.
>>If your shooting stance is good, you're probably not moving fast enough nor using cover correctly.
>>Move away from your attacker. Distance is your friend. (Lateral and diagonal movement are preferred.)
>>If you can choose what to bring to a gunfight, bring a long gun and a friend with a long gun.
>>In ten years nobody will remember the details of caliber, stance, or tactics. They will only remember who lived and who didn't.
>>If you are not shooting, you should be communicating (calling for arty or air support), reloading, and running.
>>Accuracy is relative: most combat shooting is more dependent on "pucker factor" than the inherent accuracy of the gun.
>>Use a gun that works EVERY TIME. "All skill is in vain when an Angel pisses in the flintlock of your musket."
>>Someday someone may kill you with your own gun, but they should have to beat you to death with it because it is empty.
>>In combat, there are no rules, always cheat; always win. The only unfair fight is the one you lose.
>>Have a plan.
>>Have a back-up plan, because the first one won't work.
>>Have a back-up, back-up plan in case CentCom or SecDef finds the first two plans "unacceptable".
>>Use cover or concealment as much as possible. The only visible target should be in your gun sights.
>>Flank your adversary when possible. Protect your flank.
>>Don't drop your guard.
>>Always tactical load and threat scan 360 degrees.
>>Watch their hands. Hands kill. (In God we trust. Everyone else, keep your hands where I can see them).
>>Decide to be aggressive ENOUGH, quickly ENOUGH.
>>The faster you finish the fight, the less shot you will get.
>>Be polite. Be professional. But have a plan to kill everyone you meet.
>>Be courteous to everyone, friendly to no one.
>>Your number one Option for Personal Security is a lifelong commitment to avoidance, deterrence, and de-escalation.
>>Do not attend a gunfight with a handgun, the caliber of which does not start with a "4."
http://www.snipercountry.com/articles/gunfightrules.asp

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